Represents an HSV value.
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#include <codac_colors.h>
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float | h |
| hue, angle value in degrees between 0. and 360.
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float | s |
| saturation, a value between 0. and 1.
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float | v |
| value (lightness), a value between 0. and 1.
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float | alpha |
| opacity, value between 0. (transparent) and 1. (opaque)
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The documentation for this struct was generated from the following file: